public class Spline extends Path2D.Double
Path2D.Double, Path2D.Float| Modifier and Type | Field and Description |
|---|---|
static int |
MINPOINTS
Minimum number of required points
|
WIND_EVEN_ODD, WIND_NON_ZERO| Constructor and Description |
|---|
Spline(List<Point2D> points,
float slack,
boolean closed) |
| Modifier and Type | Method and Description |
|---|---|
void |
curveTo(Point2D cp1,
Point2D cp2,
Point2D p2) |
Vector |
getEndVector() |
Vector |
getStartVector() |
append, clone, curveTo, getBounds2D, getPathIterator, lineTo, moveTo, quadTo, transformappend, closePath, contains, contains, contains, contains, contains, contains, contains, contains, createTransformedShape, getBounds, getCurrentPoint, getPathIterator, getWindingRule, intersects, intersects, intersects, intersects, reset, setWindingRulepublic static final int MINPOINTS
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